Learning Guides
Design Principles
-
Learning purpose is clearly communicated. The big ideas or skills developed in a learning guide are apparent. These should fall naturally out of the programmes of learning.
-
Learning is student centered. The learning takes students on a journey as most tasks are student centered.
-
Learning is differentiated – by process, context or product and content.
-
Learning can be completely independent of the teacher.
-
Learning is varied. Both within learning guides and from one learning guide to the next.
-
Learning processes are explicit. Where possible, learning behaviours (eg norms) and skills (eg thinking skills) are identified.
-
Learning is challenging. Tasks provide appropriate level of challenge to engage and sustain interest.
-
Learning is monitored. Could be through self assessment and reflections, peer assessments, formative assessments, diagnostic assessments or other checkpoints.
-
Learning timeframes are indicated.
Why use a Learning Guide System?
A Learning Guide System provides a framework for personalised learning. Features are:
- common language (across the school)
- common format or features (within a learning area)
- easy monitoring and reporting for Learning Advisors
- self pacing and self management
- flexible assessment
- built in accountability
What is a Learning Guide?
A learning guide (either electronic or paper) provides an outline of the activities students need to complete to help them understand key concepts, or develop certain skills. Usually a large topic is broken down into units of work that would typically represent a week or two of learning.